AUTHOR OF MOD - Boyscale
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More realistic car scale v 1.0 + skin fix for GTA Vice City

DECRIPTION
I noticed that in GTA Vice city some car models are too large in comparison with other cars and peds. So, this mod was designed to fix the problem. I tried to choose the most appropriate scale for the edited models. I also edited a collision of vehicles to new dimensions! Here is the list of edited cars:
- admiral;
- boxville;
- cabbie;
- hotrina;
- hotrinb;
- hotring;
- kaufman;
- perennial;
- pheonix;
- zebra 

Skin fix - some of the characters in the game "hang" in the air (too wide distance between feet and the ground). This Fix was designed to eliminate such bugs!
NOTE: there are two versions of skins Pga and Pgb in gta3.img: 2 Pga.dff files, 2 Pgb.dff files, 2 Pga.txd files, 2 Pgb.txd files, delete all these files from the archive and only then using the program IMG TooL 2.0 (or any other program for editing IMG files) add the modified Pga.dff, Pga.txd and Pgb.dff, Pgb.txd from the mod folder.

INSTALLATION:
1) use the program IMG Tool 2.0 (or any other program for editing IMG files) to import files from the folder "to gta3" to "game folder"\models\gta3.img (Do not forget to make a backup of the original gta3.img, if you want to delete the mod);
2) then place the file vehicle.col from "to coll" folder to the "game folder"\models\coll (Do not forget to make a backup of the original vehicle.col, if you want to delete the mod);
3) place the file handling.cfg from "to data" folder to the "game folder"\data  (Do not forget to make a backup of the original handling.cfg, if you want to delete the mod)

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IMPORTANT!!!
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If you want to use this mod in your projects, do not forget to mention the author!

CONTACT THE AUTHOR
e-mail: boyscale5@gmail.com

HAVE A NICE GAME!)